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Real-Time Multiply Recursive Reflections and Refractions using Hybrid Rendering

We present a new method for real-time render- ing of multiple recursions of reflections and refractions. The method uses the strengths of real-time ray tracing for objects close to the camera, by storing them in a per-frame constructed bounding volume hierarchy (BVH). For objects further from the camera, rasterization is used to create G-buffers which store an image-based representation of the sce

A(4): Asynchronous Adaptive Anti-Aliasing using Shared Memory

Edge aliasing continues to be one of the most prominent problems in real-time graphics, e.g., in games. We present a novel algorithm that uses shared memory between the GPU and the CPU so that these two units can work in concert to solve the edge aliasing problem rapidly. Our system renders the scene as usual on the GPU with one sample per pixel. At the same time, our novel edge aliasing algorithm

Calculating signal correlation in lossy dipole arrays using scattering parameters and efficiencies

Correlation coefficient, as a critical performance metric of multiple antenna systems, can be calculated from the 3D radiation patterns of the antennas for multipath environments with uniform 3D angular power spectrum. A simpler, faster and lower cost approach uses the antennas’ scattering parameters to determine correlation coefficient. However, the method assumes lossless antennas, and hence onl

Characteristic mode based tradeoff analysis of antenna-chassis interactions for multiple antenna terminals

The design of multiple antennas in compact mobile terminals is a significant challenge, due to both practical and fundamental design tradeoffs. In this paper, fundamental antenna design tradeoffs of multiple antenna terminals are presented in the framework of characteristic mode analysis. In particular, interactions between the antenna elements and the characteristic modes and their impact on desi

Experimental validation of k–ε RANS-CFD on a high-pressure homogenizer valve

Since the emulsification in the High-Pressure Homogenizer (HPH) is controlled by hydrodynamic forces, the turbulent flow field in the valve region is of significant interest. Computational Fluid Dynamics (CFD) simulations have been used for this in many studies. However, there are reasons to question if the utilized turbulence models, with their inherent assumptions and simplifications, could accu

Yearly trend of dicarboxylic acids in organic aerosols from south of Sweden and source attribution

Seven aliphatic dicarboxylic acids (C3-C9) along with phthalic acid, pinic acid and pinonic acid were determined in 35 aerosol (PM10) samples collected over the year at Vavihill sampling station in south of Sweden. Mixture of dichloromethane and methanol (ratio 1:3) was preferred over water for extraction of samples and extraction was assisted by ultrasonic agitation. Analytes were derivatized usi

A performance and energy evaluation of many-light rendering algorithms

Recently, the performance of many-light algorithms, where thousands of light sources are used to compute the lighting in a scene, has improved so much that they have reached the realm of real-time rendering. In general, the algorithm that is considered “best” is the one that is the fastest in terms of time per frame. Given that power efficiency may become or already is one of the most important op

Simple and efficient decoupling of compact arrays with parasitic scatterers

Compact arrays such as multiple antennas on a mobile terminal suffer from low efficiency and high correlation between antenna signals. In the present paper, a simple and rigorous procedure for decoupling two closely coupled antennas with a parasitic scatterer is proposed. The parasitic scatterer, which can be an additional antenna, acts as a shield between two active antenna elements. In contrast

Synthesis and optimization of high-level stream programs

In this paper we address the problem of translating high-level stream programs, such as those written in MPEG's RVC-CAL dataflow language, into implementations in programmable hardware. Our focus is on two aspects: sufficient language coverage to make synthesis available for a large class of programs, and methodology and tool support providing analysis and guidance to improve and optimize an initi

Single and multi-user cooperative MIMO in a measured urban macrocellular environment

We study the potential benefits of cooperative multiple-input multiple-output signaling from multiple coherent base stations with one or more mobile stations in an urban macrocellular environment at 2.66 GHz. The analysis uses fully-coherent measurements of the channel from three base stations to a single mobile station equipped with four antennas. The observed channels are used to explore the gai

Single-Zone Diesel PPC Modeling for Control

Partially premixed combustion (PPC) is a combustion concept with similarities to both Diesel and Homogeneous Charge Compression Ignition (HCCI) combustion. It provides a combustion mode with better controllability than HCCI without increasing the emissions of nitrogen oxides and soot to the level of traditional Diesel engines. The model described in this paper aims to describe the main features of

Streaming media over the Internet: Flow based analysis in live access networks

Multimedia service delivery over the Internet is a success. The number of services available and the number of people accessing them is huge. In this paper, we investigate multimedia streaming services over the Internet. Our analysis is based on traffic measurement in live access fiber-to-the-home networks. We study parameters like traffic volume and flow characteristics for selected services. Esp

Assessment and modelling of terminal antenna systems

The pervasive use and insatiable demand for high-performance wireless devices globally are driving the development of new communication technologies and standards. In this chapter, we present advancements in the area of terminal antenna systems and describe how they play a major role in enabling strict performance requirements to be met in future systems. As opposed to conventional systems that do

Adaptive texture space shading for stochastic rendering

When rendering effects such as motion blur and defocus blur, shading can become very expensive if done in a naive way, i.e. shading each visibility sample. To improve performance, previous work often decouple shading from visibility sampling using shader caching algorithms. We present a novel technique for reusing shading in a stochastic rasterizer. Shading is computed hierarchically and sparsely

Filtered Stochastic Shadow Mapping Using a Layered Approach

Given a stochastic shadow map rendered with motion blur, our goal is to render an image from the eye with motion-blurred shadows with as little noise as possible. We use a layered approach in the shadow map and reproject samples along the average motion vector, and then perform lookups in this representation. Our results include substantially improved shadow quality compared to previous work and a

Constraint Programming Approach to Reconfigurable Processor Extension Generation and Application Compilation

Abstract in UndeterminedIn this article, we present a constraint programming approach for solving hard design problems present when automatically designing specialized processor extensions. Specifically, we discuss our approach for automatic selection and synthesis of processor extensions as well as efficient application compilation for these newly generated extensions. The discussed approach is i

Measured adaptive matching performance of a MIMO terminal with user effects

Absorption and impedance mismatch due to the proximity of a user as well as certain propagation channel characteristics can severely degrade the multiple-input multiple-output (MIMO) performance of multi-antenna terminals in real usage scenarios. In this context, we investigated the potential of adaptive impedance matching (AIM) to mitigate performance degradation from these effects based on chann

Detecting region transitions for human augmented mapping

In this paper, we describe a concise method for the feature-based representation of regions in an indoor environment and show how it can also be applied for door-passage-independent detection of transitions between regions to improve communication with a human user.

Nonlinear approximation of functions in two dimensions by sums of exponential functions

We consider the problem of approximating a given function in two dimensions by a sum of exponential functions, with complex-valued exponents and coefficients. In contrast to Fourier representations where the exponentials are fixed, we consider the nonlinear problem of choosing both the exponents and coefficients. In this way we obtain accurate approximations with only few terms. Our approach is bu